.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #31  
Old June 15th, 2002, 01:56 AM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Missiles as units (a.k.a microdrones)

Quote:
The problem with mounting a ranged weapon on a drone is twofold. First, as others have pointed out it tends to rush in and ram first, so it often doesn't get to fire. Second, in order to do a reasonable amount of damage with that ONE shot it has to be given insane damage levels
One way around this is to put fewer engines on the drone. A drone that isn't faster than the enemy ships will keep firing at them as it tries to close, but not quite catch them to ram.

Using "Least Damaged" as one of the targeting priorities can have interesting results, especially with swarms of drones vs. multiple opponents.
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:34 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.