Re: Compiled Questions/Bug List/Wish List
First big, big thing on my wishlist still is AI strategic behaviour: please alter the hardcoded AI routines in a way that
1. makes the AI follow through on attacks
2. hinders the AI to send single ships/small fleets into areas where they face certain doom. I know, this was supposed to be improved with 1.27, but it still does not work correctly. In my current game the AI still tries to send unguarded colonizers into space guarded by my fleets (it lost about 10 at a single location). Also, it still attacks fleets of 10+ ships with only one or two of its own vessels. The fact that these are regularly destroyed does not change its behaviour.
These two issues are hardcoded and cannot be "modded away". They seriously reduce the fun of the game (at least as far as I am concerned).
[This message has been edited by jowe01 (edited 06 March 2001).]
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