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Originally Posted by Bananadine
Yes, this map is full of nice sites! Almost too full... I had two libraries for a long while--without those I might have done very badly. I also made lots of owl feather things and skull mentors though.
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Those two sites are placed by default. Its shamed to see Lanka quit so early, becuase one of them is just beside his capitel. But I agree this map is really full of interesting sites. I got 2 sites of AS mages, agar got the wizard, fom got the DSB guys, and the enchantness/magus is almost everywhere. My most favorite is a Blood-40 bonus. You could have guessed why I could afford almost every blood unique summons.
Quote:
Originally Posted by Bananadine
Haha I did a pretty good job of ruining my own lands, with my death scales and bad luck and blood hunting and man-eating. I remember that just before you entered one of those highly populous provinces near Egypt--I think it was Memphis or something? (my game isn't open right now)--there was a random plague there that killed half the people. Many thousands died!
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Thats expected. So I did not continue the first war, otherwise I would be the target too obviously.
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Originally Posted by Bananadine
I'd expected to give shrouds of the battle saint to my assassins, but then they turned out to be unable to wear armor, due to their wings! A disappointment.
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They need to be nude to seduce, thats my opinion. Assassin with uber bless is a good idea though. Not sure if the S9 bless is useful against Mind Hunts.
Quote:
Originally Posted by Bananadine
I also hadn't realized the Grigori would be so strong. Several of those would have been great!
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If they had appeared about 10 turns earlier, I would have not too much resources to deal with them. Most of my SCs were busy in the Formoria/Sauromatia and I could not afford teleporting squads yet.
After the situation was stable, even air queens are no more important for me.