.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old July 3rd, 2009, 09:38 AM
morvael's Avatar

morvael morvael is offline
Private
 
Join Date: Jul 2009
Posts: 2
Thanks: 2
Thanked 0 Times in 0 Posts
morvael is on a distinguished road
Default Adjust Artillery

From help:
Quote:
Adjust Fire button Use to adjust the impact hex of an already plotted. Artillery observers will have less delay added for an adjustment than the Battle Group HQ (if it is an HQ class unit, ability lost if changed to e.g. a tank), then more for other units.
and again:
Quote:
Keep the barrage up continuously, just adjust the guns forward 2 or 3 hexes per shift (select the gun on the barrage dialogue, and hit the HE icon, it targets its last adjustment at low delay so there is not a long wait. Then use the Adjust Fire button to shift 2 or 3 hexes if required. This is how to do a 'creeping barrage' in SP without the lengthy delays. Think of it as a preplanned fire program).
For me it seems I never see the Adjust Fire button active. I think this is a very important feature to be able to shift fire a bit without full delay required for new bombardment.

Is it possible as the manual says, and what are the prerequisites to be able to adjust fire?
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:00 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.