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Old September 21st, 2009, 08:57 PM

elmokki elmokki is offline
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Default Warhammer Highelves: Speculation and hype

We'll see if I ever get this done. I'm not perfectly happy with these sprites, but they are good enough.

High Elves are a nation with powerful battle magic and relatively small armies of skilled but expensive units. As a problem they'll have somewhat limited magic diversity. They will definately have high astral and somewhat high fire, high magic and phoenix kings just force those. I might add a third low path if I figure out a suitable one.

High Elf army book has tons of units from different areas of Ulthuan. I'd definately include them all as recruitables from special sites in different provinces in a game with a specific multi province Ulthuan map, but in this case I'm going to skip some.

Basically the skeleton of the recruitables will be more or less:
- Decent archers and spearmen with a basic commander
- Stealthy shadow warriors, possibly scout being a shadow warrior commander
- Silverhelms, regular cavalry
- Dragon Princes, elite cavalry along with a commander
- Swordmasters of Hoeth, elite infantry along with a commander
- Phoenix Guard, capital only badass elite infantry
- White Lion, possible another capital only badass elite infantry
- Mage and Arch Mage
- A prince commander to command the most badass capital only infantry
- Repeater Bolt Thrower? Doubt it.

Lothern Sea Guard will be scrapped. They'd basically be an archer and a spearman in one. As cool as they would be, they are a 0-1 unit choice and should be rarer than they would be if they were recruitable.

Ellyrian Reavers might be in, possibly without any removals or instead of Silverhelms. They would still fit in since then we'd have basic cavalry, fast (mapmove 3) cavalry and expensive-as-hell elite cavalry.

Well, yeah, that's pretty much it. Here's the quick sprite I spoke about. Ulthuan spear is supposed to be a slightly improved spear. I'd imagine stats for the spearmen to be regular human stats apart from:

att - 11
def - 11 (they're extremely skilled fighters, but this is the most basic unit that not a professional army but a levy)
ap - 12 (they're fast)
mr - 11 (magical race, so I reckon giving +1 mr suits them)
mor - 12
prec - 11
gcost - 15. They really need to be expensive



I won't promise I'll be in any haste to finish this.
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Last edited by elmokki; September 21st, 2009 at 09:07 PM..
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