.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old October 30th, 2009, 07:01 PM

Flop Flop is offline
Corporal
 
Join Date: Oct 2009
Posts: 114
Thanks: 16
Thanked 1 Time in 1 Post
Flop is on a distinguished road
Default Gem usage

Hi everybody.

I've been playing the game for a little while now, and I'm still trying to figure out what exactly is going on. One thing that I'm still not quite sure about, is how exactly gems are used during combat.

The manual says that a mage can only use one gem to get an increase in the corresponding path. Does this increase last one turn, or the rest of the battle? If it's the entire battle, does the mage take a turn to use the gem, or can he cast spells in the same turn?

I've been avoiding giving my mages gems, since I'm afraid they'll gobble them up, instead of using them for the spells that I script. Will the AI use gems to buff paths when it isn't strictly necessary for casting a given spell?

I'd also be interested in hearing how other people equip their mages gem-wise. Do you give gems to all your mages, or none of them, or maybe just a few select ones?

Thanks in advance.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:30 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.