Quote:
Originally Posted by GrudgeBringer
And FL was correct, I wanted this game to be a land only game.
Actually, I wanted MORE water as barriers (like mountains) and to make you forge items to get across the water as you can't go in it at all (even to sneak attack). But decided to Use Shariver as the map is very nice and the 'pond' may give me an idea of what I was looking for without restricting the game too much.
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Hmmm...
Total inability to enter the water would make for a more interesting game on a different map. I agree the map is pretty (and I like playing on pretty maps), but all the water as a big mass doesn't really do all that much interesting with geography, and doesn't permit sailing to really be used at all.
Something like Urraparand (obviously something smaller, but still) would make water an interesting 'unenterable' feature rather than just spaces arbitrarily removed from the map.