Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Mod Underwater Gameplay Improvement Mod - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old February 17th, 2010, 11:55 PM

kianduatha kianduatha is offline
Second Lieutenant
 
Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
kianduatha is on a distinguished road
Default Re: Underwater Gameplay Improvement Mod v0.91 - Quickfix

Yeah, they really are better than Principes. They have a lower defense, to be sure, but also a higher attack and repel--and poison, both from their spears and from the coral armor. They for the record wipe the floor with equal numbers of Principes in an equal fight--even when you let the Principes start with a full javelin volley. On top of anything else is the high magic resist(13!) and high hitpoints(14!). Also you tend to have better buffing paths than Ermor, and even if they manage to pop a surprise Fog Warriors on you they'll still die to the poison.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:17 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.