Quote:
Originally Posted by EpoletovSPR
Probably this problem has been told by other comrades.
It is not visible where fall bomblets round at viewing turn the opponent.
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Yes, this has been reported before and the answer is the entire cluster munitions routine is a variation of the fast arty code and you don't see cluster replays for the same reason you don't see fast arty replays in PBEM
It *may* be something that can be adjusted becasue the graphics routine is the same as regular arty just with different SHP files but it's the code that records and decides if hits are made that is the problem for the reasons cited above .
It is for certain any investigation of this won't be until later in the year, not this next release.
Don