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Old July 7th, 2010, 02:48 AM
Squirrelloid Squirrelloid is offline
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Default Re: Squirrel Balance Mod (Current Ver: v0.03)

v0.03 released. See OP.

I had meant to bundle WH1.9 in this release, but it slipped my mind. Look for it in v0.04.

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And since I've deleted this from the OP, I figured this deserved to be preserved somewhere:

Quote:
Originally Posted by Squirrelloid
When looking at the Ulms, it quickly became apparent that the full theme didn't work, because that theme was 'sucking'.

So here's how I see Ulm's theme. (1) They are a nation built on military industry. They should make superior *quality* armor, which means well-fitted, not more encumbering. (2) They are a nation with a professional military and veteran soldiers. Thus, they should have better than 10 base att/def. (Note, EA does). (3) They have trouble using and mastering magic. Note that the other 'magic is more difficult' mechanic (drain dominion) increases MR. One might imagine they have a harder time using magic because its harder for them to interact with the magic. Of course, Newton tells us that for every action there is an _equal_ and _opposite_ reaction, hence it should also be harder for magic to interact with the people of Ulm.
__________________
The ignorant shall fall to the squirrels.
--Chip 4:2

Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
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