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Old August 21st, 2010, 06:50 PM
Squirrelloid Squirrelloid is offline
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Default Re: Balanced Nations

Quote:
Originally Posted by ano View Post
I always wonder if anyone has really tried playing LA R'lyeh after the major nerf that occurred in one of the patches (Pop kill rate GREATLY increased). People seem to just be accepting the "uberness" of R'lyeh by default while in reality it is an absolutely worthless nation now. If someone once shows me how they can be played effectively, I'll be just happy as they're probably the only nation in all eras that I have nearly no idea how to play with a chance of success. That's why I would never ever pick them in MP now.

Quote:
Ulm
Marignon
Bogarus
Abysia
Man
Ctis
Patala
I'd definitely add Pangaea here and remove Marignon (although maybe Pangaea is too weak). Mari is a very effective nation with a little bit weak early game (actually, it depends on your build) but quite powerful later on. C'tis is also a very powerful nation and their only problem is probably, lack of good troops early on. But something like Caelum, Pythium, Atlantis may all be good options for this list.
All of the nations i listed had good mid games and good to great late games, with the possible exception of Man (whose lategame is kind of weak, but their early game is great). I don't see how Marignon is special in this regards.

I'd probably have rated Ctis the weakest of them.
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Ulm: Order of the Black Rose - Reimagining MA Ulm

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