Re: what about the future?
Well, assuming it was a game and I was the developer, I'd sure as hell rather have 10000 people playing it than 1. So in that case 1.
But assuming I'm in it for the money and pure profit is the only value? Sure then 2, or...
...you also have to take into account the value of fame. Having a big title that many people play is a whole lot of money saved on free advertising next time I release something. And then those 50 people could help me supporting the company further, being friends, providing a wide slate of competence, contact network, internal feedback, idea generating, and in general enabling the business to grow and develop into something I could be proud of every day.
Nice rhetorical question. Is it fair? Are you in it just for the money? Is that why you're in the business of distributing niche TBS games?
Life is a bit like that choice isn't it? People choosing 2 are the ones speculating in land or currency, risk investment, weapon export, drugs, fast food chains and so on. Or just doing well paid jobs just for the money, or fail and do soulless ****jobs for the ones who succeeded.
People choosing 1 are ones who care. Nurses, NGO workers, artists, scientists, teachers and an endless row of others. Not the least indie game developers.
I'm an independent filmmaker, you can say I choose 1 every day. I hire loads of people to help me realize creative visions without even knowing if I'll break even. Is it worth it? Hell yeah!
Did that answer your question?
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Last edited by Fantomen; September 3rd, 2010 at 03:13 PM..
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