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Old September 5th, 2010, 09:28 AM
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Default Re: spotting when turning around your units

Interesting post Ray. Here's a couple of comments.

In real life, I'm not certain of the extent of the advantages of turrets over SP guns, but they had to be subtantial because tanks were a lot more expensive and difficult to manufacture, and the turret ring limited crew and gun space. Why all the extra trouble and expense for a minor advantage?

I do know that the 20 deg adjustment of a SP gun is small. That piece of pie is only 1/18 of the whole

A Tiger turret could cover 1/4 of the pie within 8 seconds.

We must also keep in mind that a typical game turn represents about 2 or 3 minutes, which allows even the slow Tiger turret to do a couple of rotations.

Adjusting aim by movement, on the battlefield, is probably a lot more difficult than we imagine. It may not be too hard for an experienced crew on a flat field, but shifting a 30+ ton SP gun in battlefield conditions when you are probably situated on a narrow road, or near trees, a ditch, hedge, building, low wall, embankment, stream, crater, fox hole, troops etc...must be difficult for the driver with limited vision.

Surely it's much easier to just traverse a turret in the direction of the enemy? Certainly trees and buildings can get in the way of a gun, particularly the long L70 or L71 guns (think Tiger in Kelly's Heroes ) but it's a lot less likely.

And any advantage of being able to adjust aim by movement, is also enjoyed by tanks just as much as SP guns. So at the end of the day, SPWW2 should give some sort of penalty to SP guns and/or advantage to turreted AFVs.

For op-fire I don't think the one move point - for SP guns having to turn to engage a target - should come from the last or the next turn. The fact that the SP gun had to move gives it an accuracy penalty, and that's the main issue/goal.

During your turn, your SP guns may have to spend MPs to turn, this will give you an accuracy penalty even if you only swivel your SP gun to engage a target, but remain in the same hex. But this also limits the SP gun from being able to swivel and engage targets in multiple directions.

That's just some of my thoughts anyway...



Cross
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