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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old February 7th, 2011, 01:03 PM

TheConway TheConway is offline
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Default Re: CBM 1.8 released

Actually, the machaka spells look pretty awesome! Overall I think that this CBM will make them quite a different and better nation to play. The new marverni spells are a bit interesting too, though I'm not entirely sure if they really needed a buff. The predictable GoR/tart change might call for some rollbacks of previous tart nerfs imo. I actually am a little puzzled that there weren't any carrion woods changes, but that probably has a lot to do with no one posting about them where qm will really see.

I'm pretty sure that the changes to item paths were mostly to reduce the cost of items that were pretty much priced out by the hammer removal.

I'm sorry that you won't be playing any games with the new CBMs, if you want I can edit out the hammer removal or w/e specific bits you have issues with. I actually am surprised that there aren't more games with customized versions of CBM.
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