.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old October 6th, 2011, 12:59 PM
Chazar's Avatar

Chazar Chazar is offline
Captain
 
Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
Chazar is on a distinguished road
Default Re: How to explain Dom3 to a 5 year old?

Quote:
Originally Posted by Knai View Post
Wrong. Not only are the animations different in an obvious way, but there is a size indicator - higher level units are bigger, for the most part, ...
Yeah, but it is nowhere near the size difference between a Tarrasque and a Hoburg in Dom3, which is just a little bit more up to scale.

Also, last time I played Wesnoth, the archers had to be adjacent to the unit they were attacking. Quite unintuitive, too.

Wesnoth is a good game, but I believe it is way too abstract from the perspective of a pre-schooler, who tends to take everything literally. His ideas about knights needing to get close while arrows are fired from a safe distance are from real world experiences at renaissance fairs and medieval tournaments involving jousting and archery, and him having first hand experience with the versions for the children.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.