Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Killing Indi Commanders - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #37  
Old October 26th, 2011, 07:13 AM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: Killing Indi Commanders

Amorphous, first line of my first post explains it it all.

You can try to bait me into saying that sometimes assassins are useful after all, but I clearly already said that. The rest of the time I just tried to explain my reasoning behind it.

I tried to explain that cap fort turns esp in the early game are very useful. So useful that most of the times it is suboptimal to recruit assassins over something that can research. Each assassin you buy is of research turns and site search turns you do not perform. Which is only useful if the assassin removes more of these research turns from the enemy.

I basically said all I can say about it without going into a huge post explaining turn advantages. Which is a bit hard to explain.

The only viable strat I really see for assassins is the one Fantomen mentioned.
__________________
I'm acting like a high school girl /\
Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453

Last edited by Soyweiser; October 26th, 2011 at 07:22 AM..
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:17 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.