Re: Adventures in Campaign Building by a Beginner
10) Waypoints? What waypoints?
Seriously, do not bother! Armored cars, Scouts, some helos don't even pay attention (this is the part we know). If it isn't on map on turn 0 they might still not pay attention. If Pyro is not your drinking buddy to repeat endlessly what he learned almost certain fail.
Seriously, and on this one since... it involves code and is an ancient change. Giving us 125 possible useless changes as opposed to 10 isn't actually useful! What would be nice is some system where I click'they'go! Something lacking in my desire to get Scout Helos to actually advance... to you know... Scout.
Comments about Scout class behavior etc etc etc... invalid.
If I click it should go. The end!
Also doing @#$% math to move reinforcement Turn NOT ZERO waypoints around... also #@$%in useless!
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