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Old February 29th, 2012, 04:03 PM
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Default Re: How to design unit dismount in AI

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Originally Posted by Imp View Post
Apart from the AI dismounting under fire it does seem to dismount once it starts to get in small arms fire range of victory hexes. Sometimes quite sensibly such as if its path takes it to a row of woods hexes 8 or so hexes distant from the victory hex it could well unload behind them before moving through the tree line.
However setting this up is as much luck as anything & you cant quarantee it as there is I think a degree of randomness to the AI so it will not always do the same thing.
I'll play around with a few test scenarios. First off, I think I'll play with waypoints for a mounted vehicle, then try to waypoint the unit riding. Got me to thinking, thanks!
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