.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old April 14th, 2012, 04:55 AM

Roland Jones Roland Jones is offline
Private
 
Join Date: Mar 2012
Posts: 25
Thanks: 0
Thanked 3 Times in 2 Posts
Roland Jones is on a distinguished road
Default Helheim: Prologue



Prologue

Helheim. Land of the dead. Gate to the underworld. For ages, the Vanir of this land have watched over and guided the dead, under the rule of an old god, whose blessing granted power to his followers. Now, that god is dead, and though its blessing remained, its rule held no power in Helhalla. For a time, Helheim was governed by the Hangadrotts, ancient Helkarlar who hung themselves from an ash tree, learning the secrets of death. The wisdom of the Hanged Kings kept Helheim stable, but they gained little. The old magics and rituals fell to the wayside, and the Valkyries no longer served as messengers of death.

Then, one day, Marceline arrived. With powerful magic and great, wild ideas, she impressed and captivated the Vanir, effectively becoming their leader. She told them of a new future, one where Helheim reigned over not only the dead, but the living as well; one where they could act as they pleased; one where the world had been reshaped to their desires. To this end, she cast open the gates of Hel, and with them open to their fullest, its influence began to spread out into the world. In addition to this audacious act, she bestowed her own blessing upon the Vanir of Helheim, making them stronger, more powerful; combined with the blessing of the dead god, this magic made them demigods among men. The Vanir knelt before her, the Hangadrotts deferred to her judgment, the Valkyries flew once again. Helheim had a god once more.

However, Marceline was a restless, capricious goddess. Even as she told them tales of ruling the world, she was looking to other places as well, with other plans, or simply for her own amusement. She frequently disappeared from the halls of Helhalla, sometimes for months at a time. While her blessing remained when when she was gone, and the Hanged Kings could keep order, it was concerning that their deity was away so often, and seemed so unconcerned with the fate of their nation at times.

During her longest absence yet, something dreadful happened. The false gods of other nations put forth their own attempts to claim true divinity and rule over all. Deciding that they could no longer wait for her return, the Hangadrotts give an order heard by all of Helheim. They would prepare for war. Despite the fickle machinations of an absent goddess and the continuing spread of Hel's draining influence, the nation would not falter. Helheim would conquer all.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:08 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.