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				 Re: Berserkers of the Deep 
 I love the starspawn priests for linebacker communions, but I prefer different blessings.
 One of the beauties of the starspawn priest linebacker is that you can give him a cheap bow (he keeps the mind blast) and reverse buff personal quickness for 4 ranged attacks per combat round, and one of the drawbacks of berserk is that once a unit goes berserk it stops using ranged weaponry.
 
 They are plenty tough in melee anyways, and I prefer them sticking to ranged weapons before and after melee. So personally I look at minor blessings. N4, E4, F4 (to increase reliability of life drain) are all good candidates.
 
 I don't think it's repel generally preventing the starspawns from hitting things, but their low attack score. So a minor fire bless and quickness buff makes a bigger difference than berserk.
 
 Void summoners scripted returning always survives, so being able to win in melee against void creatures doesn't really change anything.
 
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