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February 9th, 2013, 06:42 AM
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Corporal
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Join Date: Feb 2013
Posts: 89
Thanks: 17
Thanked 25 Times in 12 Posts
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Re: winter movement
Well, thanks for the answer, I can see that. But maybe it would be quite interesting, that "winter battles would never get anywhere, especially assaults/attacks", except when you use the roads. There would be a lot more draws, or you have to use ski-troops and all-tracked vehicles for assaults.
Two more questions: What do you think about increasing movement cost for trees (summer / winter) for vehicles? Right now it`s 4 for tracked vehicles, so tanks can normally move there 3-4 hexes (infantry can move only 2 hexes) and halftracks 4-5. But to my mind vehicles in any case have to be not faster in trees than infantry.
Second question: Is there a possibility to make an editor for movement cost? As I understood from your reply it`s possible to change it. Or maybe there is an easy way to change it (by hex-editor) so I can do it by myself?
Best regards
Mario
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