Most helpful skills?
Now that there has been some time to get a better feel for the game (and even win it by some non-beta players), what are people finding to be their preferred "Captain" skills in the early game, and why?
I find "Shuttle Ace" extremely helpful in the beginning, because it gives you a random LZ every time you touchdown on a planet. Without it, many areas are not accessible unless you have lots of Away-Team enablers like "Water Walkers" or "Mountain Climbers".
I also like "Warp Specialist" because it reduces the remaining "cool down" of the drive after warp (by 23 turns in my case with a basic RNG:1 CD:75 drive).
-Dubious-
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