[quote=dmnt;828233]
Quote:
Originally Posted by wulfir
In my experience the non-fighting platoons such as supply platoons add little to gaming experience if at all. Game mechanics (AI especially) seems to be working better when SPAA-units are not mingled among tank platoons but bought separately. AI does not understand what it is buying as well as a human does. In this game some realism is sacrificed for playability.
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What I've played with, to simulate realism, is to coax the AI into attacking Supply units, etc, by dramatically increasing their cost value from say 20 for a truck to 520. Now with this cost premium the player must defend the non-fighting units because the AI will go after those targets.
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