Re: Useful Starbases! ? Modders, please respond.
I have to disagree with you about no spaceyards in ships... robotic factories could easily handle such a thing (even today if we ever built something big enough to hold it), but perhaps a restriction on how big they can build something... for instance each shipyard (400 tons) can build a max of 200ton ship... perhaps this getting better as the facility improves (to where eventually a baseship could build a dreadnought or heavy carrier with 3 shipyards)... Also the rate of production should be lowered, but only if MM allows multiple shipyards to contribute to the rate of production...
Additionally, there should be NANOTECH in the game, and this would vastly improve the effectiveness of shipyards.
As a final note, perhaps building ships with a shipyard should also use supplies equal to the amount of resources used... thus you would have to be either at a port or have a fleet of resupply ships to allow a shipyard to produce massive fleets on the front line.
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