|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|

April 11th, 2020, 12:14 PM
|
First Lieutenant
|
|
Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
|
|
3rd Guards Mech Corps Campaign feedback
I think this campaign is not actually from the latest patch but the one before, but I only now have the free time to actually play a lot myself.
I ran into the following problem:
The first scenario was relatively easy with the AI not making much headway: total victory.
However, in the second one I got utterly wiped out by a strong position of dug in Marders and tanks with long 75mm guns. In fact, I am pretty sure they had more tanks than me, even though I was the attacker in an assault scenario. So I checked out the scenario in its standalone version and there you have tons of more assets including heavy artillery (in the campaign you only have two mortar sections).
I would suggest either assigning some aux troops or mentioning in the campaign briefing that the player should enhance his core force quite heavily. I read the briefing and it says "fixed core campaign". Because of that I assumed that the campaign was tailored to the force you get in the beginning, but in my opinion that second scenario is basically impossible to win with it.
|
Thread Tools |
|
Display Modes |
Threaded Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|