.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #14  
Old September 25th, 2002, 03:39 PM
Pablo's Avatar

Pablo Pablo is offline
Sergeant
 
Join Date: Sep 2002
Location: Lithuania
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
Pablo is on a distinguished road
Default Re: Counter intelligence projects?

I've been reading (or at least been trying to read) all Posts on counter intel but there are some things still unclear to me. I appologise in case I missed the explanation somewhere but this is how I understand how counter intel works.
I always have counter intel 3 going on and sometimes not 1 project (if I'm heavily attacked - not to run out of points). Now we're playing PBW SEIV gold patch2. I have ~80k of intel points and 3 counterintel 3 in a row (NOT distributing points evenly). First intel project is crew insurrection and after that - 3 counterintels3. I get the turn and see that my counterintel has NO progress at all but AI managed to get through with 2 nasty projects (one of them - planet conditions 'deadly') which made me VERY angry. _BUT_ I don't know which AI attacked me and I don't know how they managed to get through my counter intel measures. I'm pretty sure AI does not have more intel than me. And in case of multiple AI attack - why my counterintel has no progress at all?
Thanx.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:48 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.