Force Scenario End button perhaps?
I was just wandering... how much of a fuss would it be to add Force Scenario End button, comparably to eg. Combat Mission series.
Sometimes scenario drags on without AI having any capacity to continue it. Sometimes random battles get awfully randomized as with the turn length.
It would be good to provide player with control to end scenario "as it stands" and immediately progress to victory screen. What you think? Would it be any viable and would it be possible to code it without serious work?
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