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Old January 18th, 2001, 08:17 PM
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Default Re: Surrender Changes

Not to mention that usually the attacker is the one who sets the surrender terms. And that the attacker may have such fun toys as plague bombs, tectonic bombs, and inverted quantum beams.

Have I obliterated systems yet just to teach rioters a lesson? Not yet. But I will if MM doesn't make it at least somewhat possible that a Bloodthirsty race can maintain happiness *and* expand simultaneously; right now, surrendered aliens typically riot inside of 10 turns (that's with Artisans culture, and, IIRC, a racial happiness bonus as well. Even *my* populations often turn Unhappy due to colonization -- most likely... even w/ UPC III's in every system). Until it's changed, surrendered populations do practically nothing for me except provide LOS and fill up my turn log.

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