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January 22nd, 2001, 05:02 AM
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Sergeant
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Join Date: Oct 2000
Location: Winnetka, CA, USA
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Re: Surrender Changes
The original Reach for the Stars (not this new Version) had a similar system for surrendering. I once found myself with a planet on the other side of the quadrant because they were losing a war against a common enemy. That type of surrender would make sense and be a good addition to the game. If they have partners or have a military treaty with someone and are in danger of being exterminated then a merger with the stronger power would be a better option than surrendering to their aggressor.
Also xenophobic races should have a large chance to fight to the death because they would view a surrender as worse than death.
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January 23rd, 2001, 12:19 AM
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Sergeant
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Join Date: Dec 2000
Location: Fairfield, Iowa
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Re: Surrender Changes
quote: Yippey for me - I just noticed I made Corporal. When do I get my stripes?
Angry Officer: Private, what does three up and three down mean to you?
Private: End of an inning?
Actually, I have no idea where the heck that quote comes from except that its a movie.
And I did pass the bug report on to Aaron.
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Compete in the Space Empires IV World Championship at www.twingalaxies.com.
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January 23rd, 2001, 12:26 AM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Re: Surrender Changes
I believe the quote came from Bill Murray in the movie "Stripes"
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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January 23rd, 2001, 12:32 AM
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Major
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Join Date: Dec 2000
Location: Northern Virginia, USA
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Re: Surrender Changes
Just for the record, I wouldn't surrender just because my enemy had destroyed many of my colonies and billions of my people. I just get really hacked off and start playing nasty - set mines everywhere, put attack satellites in orbit around their planets, build a cloaked sun destroyer (or more, if possible) and just generally go crazy. I start taking great satisfaction in glassing their planets at that point. (I had to do that to the Terrans in one game; we'd started out in the same system, and they destroyed not only one of my homeworlds, but multiple new colonies before I finally eradicated the little <censored>'s.
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L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
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January 23rd, 2001, 04:14 AM
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Sergeant
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Join Date: Nov 2000
Location: Somewhere on the wine-dark sea...
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Re: Surrender Changes
quote: Originally posted by DirectorTsaarx:
Just for the record, I wouldn't surrender just because my enemy had destroyed many of my colonies and billions of my people. I just get really hacked off and start playing nasty - set mines everywhere, put attack satellites in orbit around their planets, build a cloaked sun destroyer (or more, if possible) and just generally go crazy. I start taking great satisfaction in glassing their planets at that point. (I had to do that to the Terrans in one game; we'd started out in the same system, and they destroyed not only one of my homeworlds, but multiple new colonies before I finally eradicated the little <censored>'s.
Yeh, but in real life people don't want to die, they don't want to see their friends & relatives die, they don't even want to see their houses get blown up. So, they only fight like that if they figure the other side is going to exterminate them anyway. People weigh the odds and if they figure they have a better chance of surviving reasonably intact by surrendering then by going down fighting, up goes the white flag. If their glorious leader sees it different, sometimes he gets fragged and sometimes he wakes up to find all the troops just left (like Richard Burton's Marc Anthony in "Cleopatra"). There are exceptions, of course, but that is the general trend.
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January 23rd, 2001, 12:55 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
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Re: Surrender Changes
Nyx
I think the quote came from Robin Williams in Good Morning Vietnam.
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January 23rd, 2001, 08:59 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Surrender Changes
quote: Originally posted by Barnacle Bill:
Yeh, but in real life people don't want to die, they don't want to see their friends & relatives die, they don't even want to see their houses get blown up. So, they only fight like that if they figure the other side is going to exterminate them anyway. People weigh the odds and if they figure they have a better chance of surviving reasonably intact by surrendering then by going down fighting, up goes the white flag. If their glorious leader sees it different, sometimes he gets fragged and sometimes he wakes up to find all the troops just left (like Richard Burton's Marc Anthony in "Cleopatra"). There are exceptions, of course, but that is the general trend.
But they might well surrender to someone ELSE who (in their judgement) would let them preserve their identity more completely than the current enemy trying to conquer them. I agree that this is a very interesting feature of MOO that really ought to be included in SE's AI behavior. Some sort of assessment of "compatibility" should be included in the AIs thinking process so it has a chance of surrendering to another race when you demand their surrender and they realize they cannot win. They also ought to make "counter offers" of subjugation or protectorate when the ratio of their strength to yours is less than a certain level. The cost of conquering even a smaller empire by force can be high, and if you've got other enemies on your border who are in a bad mood the AI has a decent chance to squeak by that it never seems to even consider.
[This message has been edited by Baron Munchausen (edited 23 January 2001).]
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