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  #1  
Old January 22nd, 2001, 05:02 AM

Tomgs Tomgs is offline
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Default Re: Surrender Changes

The original Reach for the Stars (not this new Version) had a similar system for surrendering. I once found myself with a planet on the other side of the quadrant because they were losing a war against a common enemy. That type of surrender would make sense and be a good addition to the game. If they have partners or have a military treaty with someone and are in danger of being exterminated then a merger with the stronger power would be a better option than surrendering to their aggressor.

Also xenophobic races should have a large chance to fight to the death because they would view a surrender as worse than death.
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Old January 23rd, 2001, 12:19 AM

Nyx Nyx is offline
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Default Re: Surrender Changes

quote:
Yippey for me - I just noticed I made Corporal. When do I get my stripes?


Angry Officer: Private, what does three up and three down mean to you?

Private: End of an inning?

Actually, I have no idea where the heck that quote comes from except that its a movie.

And I did pass the bug report on to Aaron.

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Old January 23rd, 2001, 12:26 AM
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Tampa_Gamer Tampa_Gamer is offline
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Default Re: Surrender Changes

I believe the quote came from Bill Murray in the movie "Stripes"
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Old January 23rd, 2001, 12:32 AM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: Surrender Changes

Just for the record, I wouldn't surrender just because my enemy had destroyed many of my colonies and billions of my people. I just get really hacked off and start playing nasty - set mines everywhere, put attack satellites in orbit around their planets, build a cloaked sun destroyer (or more, if possible) and just generally go crazy. I start taking great satisfaction in glassing their planets at that point. (I had to do that to the Terrans in one game; we'd started out in the same system, and they destroyed not only one of my homeworlds, but multiple new colonies before I finally eradicated the little <censored>'s.
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Old January 23rd, 2001, 04:14 AM

Barnacle Bill Barnacle Bill is offline
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Default Re: Surrender Changes

quote:
Originally posted by DirectorTsaarx:
Just for the record, I wouldn't surrender just because my enemy had destroyed many of my colonies and billions of my people. I just get really hacked off and start playing nasty - set mines everywhere, put attack satellites in orbit around their planets, build a cloaked sun destroyer (or more, if possible) and just generally go crazy. I start taking great satisfaction in glassing their planets at that point. (I had to do that to the Terrans in one game; we'd started out in the same system, and they destroyed not only one of my homeworlds, but multiple new colonies before I finally eradicated the little <censored>'s.


Yeh, but in real life people don't want to die, they don't want to see their friends & relatives die, they don't even want to see their houses get blown up. So, they only fight like that if they figure the other side is going to exterminate them anyway. People weigh the odds and if they figure they have a better chance of surviving reasonably intact by surrendering then by going down fighting, up goes the white flag. If their glorious leader sees it different, sometimes he gets fragged and sometimes he wakes up to find all the troops just left (like Richard Burton's Marc Anthony in "Cleopatra"). There are exceptions, of course, but that is the general trend.

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Old January 23rd, 2001, 12:55 PM

Nitram Draw Nitram Draw is offline
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Default Re: Surrender Changes

Nyx
I think the quote came from Robin Williams in Good Morning Vietnam.
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Old January 23rd, 2001, 08:59 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Surrender Changes

quote:
Originally posted by Barnacle Bill:
Yeh, but in real life people don't want to die, they don't want to see their friends & relatives die, they don't even want to see their houses get blown up. So, they only fight like that if they figure the other side is going to exterminate them anyway. People weigh the odds and if they figure they have a better chance of surviving reasonably intact by surrendering then by going down fighting, up goes the white flag. If their glorious leader sees it different, sometimes he gets fragged and sometimes he wakes up to find all the troops just left (like Richard Burton's Marc Anthony in "Cleopatra"). There are exceptions, of course, but that is the general trend.




But they might well surrender to someone ELSE who (in their judgement) would let them preserve their identity more completely than the current enemy trying to conquer them. I agree that this is a very interesting feature of MOO that really ought to be included in SE's AI behavior. Some sort of assessment of "compatibility" should be included in the AIs thinking process so it has a chance of surrendering to another race when you demand their surrender and they realize they cannot win. They also ought to make "counter offers" of subjugation or protectorate when the ratio of their strength to yours is less than a certain level. The cost of conquering even a smaller empire by force can be high, and if you've got other enemies on your border who are in a bad mood the AI has a decent chance to squeak by that it never seems to even consider.



[This message has been edited by Baron Munchausen (edited 23 January 2001).]
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