I use fighters extensively in most of my games I do know that they do not need supplies when being carried by a carrier or on a planet. However when moving in space by themselves they use up supplies. (They are very short range by themselves so they need to stick close to a resupply depot.)
As this is supply related as well, has anyone noticed that stellar manipulations components don't use up any supplies when used?
I think the matter gavity sphere for instance says it needs 4000 supplies but you can use it on a ship that doens't even carry that many supplies.
I noticed that too. I am sure its just a glitch that will get fixed in the next patch.
Fighters do use up supplies while in space. I recall loosing my only carrier in battle, and all my fighters were stranded. That sucked. They all ran our of supplies and as a result, were picked off by the enemy.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
So how do you resupply fighters? Same as ships (i.e., move to resupply depot; form fleet with ships that have lots of supplies)? or can you resupply simply by getting picked up by a carrier?
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L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
Fighters resupply by being picked up and launched again. Both by carriers and by planets. Note that the planet does not need to have a resupply depot to resupply fighters. It only needs to load them into carge and then relaunch them.
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Compete in the Space Empires IV World Championship at www.twingalaxies.com.
[This message has been edited by Nyx (edited 19 January 2001).]
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Compete in the Space Empires IV World Championship at www.twingalaxies.com.
Fighters also resupply by being in a fleet with other ships that have an on-board supply source (solar panels, quantum reactor). In one game, I created system defense forces by fitting my old frigates with quantum reactors and putting them in a fleet with a wad of fighter. Your "fighter group" then has unlimited range within the system. If you put all the planets in a system building fighter, you can accumulate an aweful lot of them...