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January 2nd, 2003, 11:30 PM
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Major
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Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
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Re: The Neo-expansion pack. Version 1.30 available now!
fyron, could PM or email those additions to dogscoff? So I can get it!
mottlee, a really 'Big' weed!
Hey, Boss; when is v1.2 scheduled for release? Thanks! Oh, now about my paycheck!
mlmbd 
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January 2nd, 2003, 11:41 PM
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General
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: The Neo-expansion pack. Version 1.30 available now!
Fyron: Sounds cool. You got any images for those? The neo-standard isn't written in stone you know, we could always add more sizes...
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January 3rd, 2003, 12:25 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: The Neo-expansion pack. Version 1.30 available now!
I don't have any images. I am no artist. 
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January 3rd, 2003, 12:29 AM
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Sergeant
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Join Date: Oct 2002
Location: Dallas, tx
Posts: 391
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Re: The Neo-expansion pack. Version 1.30 available now!
how about multiple images for same ship size. that way you could tell what class/type of ship just by the picture. similiar to what they did in MOO2. i have no, none, nada, zip artistic ability or i would try this myself.
__________________
The vastness of space and time, and I end up here?
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January 3rd, 2003, 12:44 AM
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General
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: The Neo-expansion pack. Version 1.30 available now!
Fyron, please give us a list of your added sizes. I can probably knock out a few generics for you...
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January 3rd, 2003, 01:37 AM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
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Re: The Neo-expansion pack. Version 1.30 available now!
Three questions:
Can I choose a Neo Standard set when playing in a TDM game with no other mods.
If so, what will happen?
Is there a list of the ships and suggested Tonnage.?
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January 3rd, 2003, 04:58 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: The Neo-expansion pack. Version 1.30 available now!
Gryphin, yes you can. All a neo-standard compliant ship set does is have extra pictures in it. If the mod does not support the extra pictures, they don't do anything.
Dogscoff, here are the extra images I have used, though some are already in the NeoStandard.
Scout
Cutter
Corvette
Frigate thru Cruiser have a Light and Heavy Version
Baseship
CarrierEscort
CarrierFleet
CargoStation
SpaceFortress
WarStation
TransportHuge
WeapPlatformHuge
All of the Fighters in the mod are:
FighterOrbital
FighterAttack
FighterInterceptor
FighterHeavyInterceptor
FighterBomber
FighterHeavyBomber
All of the troops in the mod are:
Infantry
Light Mechanized
Heavy Mechanized
Small Battle Mecha
Medium Battle Mecha
Large Battle Mecha
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