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December 11th, 2002, 05:07 PM
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Re: Emergency Build problem
Quote:
Originally posted by Suicide Junkie:
No, Crystalline multiplies, so you will get 15% off of whatever you pay when the ship is outside the system.
IE 20% redux + 15% crystal = 17%
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Ummm, what? Is this something in your mod? I don't know all the details of that. This is not how it works in the stock game.
An empire with 120% maint would have a 5% empire base maint. So they would pay 5% maint everywhere else but would pay 4.25% maint for any ships in a system with a crystal restructuring facility.
But to get crystalline race and 120% maint reduction would be quite expensive. You'd need to be playing 5000 racial points, or take some pretty hefty cuts in other areas.
Geoschmo
[ December 11, 2002, 15:18: Message edited by: geoschmo ]
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December 11th, 2002, 06:36 PM
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Major General
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Re: Emergency Build problem
Quote:
Originally posted by geoschmo:
quote: Originally posted by Ruatha:
quote: Originally posted by Pablo:
One is enough for the whole empire
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Then the description in the build screen is wrong, there it says that it will convert resources made in the system.
I've built 10 of them in a game Actually it doesn't. It does have the "(only 1 facility per system effective)" line in the ability description, which is kind of wierd I will admit. But it doesn't say anything anywhere about converting resources from that system only.
Geoschmo O, sorry. My mistake! (early dementia)
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December 11th, 2002, 07:10 PM
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Shrapnel Fanatic
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Re: Emergency Build problem
Quote:
Originally posted by geoschmo:
quote: Originally posted by Suicide Junkie:
No, Crystalline multiplies, so you will get 15% off of whatever you pay when the ship is outside the system.
IE 20% redux + 15% crystal = 17%
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Ummm, what? Is this something in your mod? I don't know all the details of that. This is not how it works in the stock game.
An empire with 120% maint would have a 5% empire base maint. So they would pay 5% maint everywhere else but would pay 4.25% maint for any ships in a system with a crystal restructuring facility.
But to get crystalline race and 120% maint reduction would be quite expensive. You'd need to be playing 5000 racial points, or take some pretty hefty cuts in other areas.
Geoschmo 17 Percent of normal! (where normal is 25%) Sorry
4.25 * 4 = 17
[ December 11, 2002, 17:11: Message edited by: Suicide Junkie ]
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December 11th, 2002, 07:23 PM
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National Security Advisor
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Re: Emergency Build problem
SJ, as usual you blew my mind with that one.
I see what you mean now. 17% of 25% is 4.25%, so we had the same answer. What I don't see is how you got to 17% from 20% + 15%. But that's ok, maybe I don't want to know.
Geoschmo
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December 12th, 2002, 05:31 AM
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Shrapnel Fanatic
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Re: Emergency Build problem
Quote:
Originally posted by geoschmo:
I see what you mean now. 17% of 25% is 4.25%, so we had the same answer. What I don't see is how you got to 17% from 20% + 15%. But that's ok, maybe I don't want to know.
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The same way SE4 does, Geo
Its just like how half of 50% resource rate = 0% 
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