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  #1  
Old January 26th, 2001, 09:14 PM
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Default Re: A thought on killing planets

Weapon Platforms and other "cargo" units take damage first. Then population and facilities take damage. Which means the HP per population has no effect on ability to destroy weapon platforms.

I have no idea how the game decides to destroy a facility; I assume there's some factor that calculates # of population killed and destroys a proportional number of facilities. But I could be wrong...
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Old January 26th, 2001, 09:46 PM
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Default Re: A thought on killing planets

quote:
Originally posted by DirectorTsaarx:
Weapon Platforms and other "cargo" units take damage first. Then population and facilities take damage. Which means the HP per population has no effect on ability to destroy weapon platforms.

I have no idea how the game decides to destroy a facility; I assume there's some factor that calculates # of population killed and destroys a proportional number of facilities. But I could be wrong...




On planets with small populations, I have seen population go down while there are still weapons platforms in place. It seems like 'x' damage will cause 'y' loss of population, independent of whatever damage is done to cargo and facilities.
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Old January 26th, 2001, 09:48 PM
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Default Re: A thought on killing planets

Alpha:

That's a pain... I was under the impression that cargo soaked up the damage first... hmmm...
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Old January 27th, 2001, 09:51 AM
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Default Re: A thought on killing planets

I hadn't seen this posted elsewhere.

A good strategy for avoiding damage to the population is to pay close attention to the number of weapon platforms on the planet. When this number starts getting low, you can deselect weapons by simply clickin on them. If they aren't highlighted, then they won't fire. This way you can destroy the weapon emplacements but not the facilities or population.
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Old January 27th, 2001, 05:03 PM
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Default Re: A thought on killing planets

That is a great tatic, and one that does work very well.
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Old January 27th, 2001, 05:12 PM
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Default Re: A thought on killing planets

Yes, but only when you do tactical. In strategic it's impossible to only kill the platforms and that's a real ***** in pbem games.
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Old January 28th, 2001, 12:44 PM

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Default Re: A thought on killing planets

I'd like to see a strategy available that would, if selected, cause your ships to cease fire at the planet once all the WP's were killed. Basically, automate the process Raynor described of firing weapons one at a time and checking after each if there are any WP's left. I'd like a similar one that would keep firing until all WP's and all facilities are gone, then stop.
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