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December 19th, 2002, 08:21 PM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
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Re: SEIV dying?
haha i prove you all wrong as i'm getting space empires gold for christmas. *gloats evily* 
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December 19th, 2002, 08:29 PM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: SEIV dying?
Quote:
Originally posted by Raging Deadstar:
haha i prove you all wrong as i'm getting space empires gold for christmas. *gloats evily*
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That's one person then... Out a possible say 4 million? 
__________________
Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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December 19th, 2002, 08:35 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: SEIV dying?
One also has to consider that only a small fraction of the people who read these forums ever post. The most common estimates I've seen say that there are usually 10 lurkers per poster.
Then consider that the posters and lurkers together are only a fraction of the total that play SE IV. Shrapnel recently announced that SE IV had hit $500,000 in sales, which implies over 12,000 units sold, while the total registered members for all of the forums is still under 4,000 (AFAIK).
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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December 19th, 2002, 09:58 PM
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Private
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Join Date: Mar 2002
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Re: SEIV dying?
=== delurk ===
For me SEIV will be actively used as long as PBW exists. Oh and SEIV will die for me if SEV is released.
=== lurk enabled ===
what was that fleeting glimpse?
__________________
I was going for a snake-slash-ninja approach with a little bit of hissit!
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December 19th, 2002, 10:59 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: SEIV dying?
Quote:
Originally posted by Hank:
Oh and SEIV will die for me if SEV is released.
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LOL. Did no one consider this, if new ideas and interest truly dried up -- the new Version, SE5 would add all new things to play with and mod.
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December 20th, 2002, 12:21 AM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
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Re: SEIV dying?
I think these forums are on overdrive. I ususally check 2x a day and i've usually got 25 or so unreads each time. I used to check once a day and only see 5 new Messages (that was april of 2002 i think).
SE4 will never die. Although the strategies are becoming pretty set in stone these days, which is why we have total conVersion mods to mix it up. And things like SE4 by comittee.
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Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
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December 20th, 2002, 01:54 AM
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Second Lieutenant
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Join Date: Jul 2002
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Re: SEIV dying?
Here's a better anecdote for folks: Stars!
The thing was written for Windows 3.11 ... and it still has an active community, including a newsgroup and "AutoHost" (akin to PBW, but not as nice looking, nor as useful in general).
And Stars! isn't even moddable!!
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-- Sean
-- GMPax
Download the Small Ships mod, v0.1b Beta 2.
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