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Old December 28th, 2002, 02:06 AM

BBegemott BBegemott is offline
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Default Re: mathematical formulaes

I think it is possible to determine which weapon is stronger using Combat Simulator. You should create ships with the same base components (Master Computer, Engines, Quantum Reactor) and add a single weapon, varying per different ship. Then you should arrange a certain number on combats one-on-one. Repeat the same number with switched sides in order to neglect "first shot" factor. The ship, which wins more combats in two rounds has a better weapon. The larger the number of combats, the larger accuracy of results.

[ December 27, 2002, 12:08: Message edited by: BBegemott ]
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Old December 27th, 2002, 04:49 PM
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Dralasite Dralasite is offline
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Default Re: mathematical formulaes

Sure, but using the combat simulator isn't going to give you a nice table of numerical weapon comparisons. The combat simulator takes a lot longer, and the results would only be valid for those ships going 1-on-1 with the same ship strategies.
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Old December 27th, 2002, 09:17 PM

Taera Taera is offline
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Default Re: mathematical formulaes

this would not prove much. certain weapons are strong with one tactic but weak with all other tactics, and then the subject of counter-weapons comes.
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