I probably won't have much time for modding until mid-march. It looks like my weekends are going to be full of Overtime at work until then.
/rant
stupid management can't figure out that when a customer makes an order, it might be a good idea to manufacture the product sometime BEFORE the day it's supposed to ship.... grumble grumble grumble
/rant
So what is the scoop on this mod? Is work still going on? I for one hope so. This mod seems to address my main beefs with SE4. Just in case you want my 2 cents worth here they are:
- Combat is way way too dependant on your training or level of +/- defensive components
- after about turn 80-100 there is no tech you can research to improve the combat effectivenes of your ships. (actually many of the higher level techs seem pretty useless)