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January 12th, 2003, 07:18 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Noobie Question(s)
Almost:
1000 x 120% (defense bonus) = 1200
CI1: 1200 x 1 = 1200
CI2: 1200 x 2 = 2400
CI3: 1200 x 3 = 3600
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January 12th, 2003, 07:56 PM
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Major
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Join Date: Aug 2002
Location: Western Canada
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Re: Noobie Question(s)
Quote:
Originally posted by Suicide Junkie:
Almost:
1000 x 120% (defense bonus) = 1200
CI1: 1200 x 1 = 1200
CI2: 1200 x 2 = 2400
CI3: 1200 x 3 = 3600
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Thanks S.J.
It is compounded! 
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Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
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January 12th, 2003, 11:32 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Noobie Question(s)
I did sort of imply that it was compounded. 
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January 13th, 2003, 04:03 PM
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Corporal
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Join Date: Dec 2002
Location: Hogeye,Ar--USA
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Re: Noobie Question(s)
You all will be happy to know I've been following your guidelines and suggestions about using Intelligence. So far I've managed to "capture" a couple of colony ships and their escorts and colonize planets in the enemies systems! As well as learning all I can about their empires and stopping them from doing me any damage. It's great!Even casued a couple of planets to break away from their empire.
I also found out the enemy is using psycic weapons to capture my ships. I've countered with researching and building computer only ships. They're just now reaching the front lines. I assume the AI will counter with computer virus but maybe by that time I'll have whittled him down quite a bit.
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January 13th, 2003, 06:36 PM
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Corporal
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Join Date: Dec 2002
Location: Hogeye,Ar--USA
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Re: Noobie Question(s)
When building a ship:is the more sensors,ecm etc the better? In other words do they add up or is just one all you need?
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January 13th, 2003, 08:34 PM
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Major
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Join Date: Aug 2002
Location: Western Canada
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Re: Noobie Question(s)
Quote:
Originally posted by Imperator Fyron:
I did sort of imply that it was compounded.
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Yes you did.
My comment was prompted by a feeling of surprise.
In other areas of a game where more than 1 factor affects something, it is usually additive and not compounded.
I would imagine there are more examples of compounding, but I have yet to find them.
__________________
Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
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January 13th, 2003, 09:35 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Noobie Question(s)
Quote:
When building a ship:is the more sensors,ecm etc the better? In other words do they add up or is just one all you need?
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Check the description of the component; many of them specifically say "only one component per ship is effective".
Different components that have similar effects do combine, e.g. Stealth Armor and Scattering Armor.
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"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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