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Old December 30th, 2002, 07:36 AM

Phoenix-D Phoenix-D is offline
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Default Re: Colony Fighters!

Unfortunately certain abilities won't work on certain unit types. Fighters can't be colony ships. Neither can sats, drones, or mines.

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Old December 30th, 2002, 09:44 PM

rdouglass rdouglass is offline
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Default Re: Colony Fighters!

Quote:
Originally posted by Imperator Fyron:
You can set a mimimun new colony population amount in Settings.txt. All colonies will get that much population plus what is in the cargo bays. The default setting is 0.
Yeah, but that kinda' sucks in a way 'cause it only puts your homeworld population in the cargo. Not very efficient if you're using slave races to populate and you're putting up domed colonies everywhere.

I just build a BC w/ a ShipYard and cargo bays with each of the 'breathables' I control. Then I just cruise around 'seeding' colonies. You can really fill up a system fast if you build colony ships with only one engine (you only need the 1 move point to 'throw them out the door'....)

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