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  #1  
Old January 24th, 2001, 01:49 AM

Trachmyr Trachmyr is offline
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Default Re: How Do You Get a Peace Treaty?

I know waht you mean... in my Last game all my allies were "Murderous" and all my enemies were "botherly"... ain't that a kick in the pants.
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Old January 24th, 2001, 04:40 PM

Barnacle Bill Barnacle Bill is offline
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Default Re: How Do You Get a Peace Treaty?

In the latest Version of Starfire (4th edition or "Galactic Starfire") they have this feature where the equivalent of SE4 "AI" empires (called "Non-Player Races" in Starfire) have governments of various types. There are a bunch of Groups of related government types, and at first you don't know the exact government type just the group, but the exact type affects their behavior including responses to treaty proposals from you. There is an additional possibility, regardless of government type, that their leader is "insane" and will do random erratic things.

So, maybe there is an undocumented "insane leader" feature in SE4 as well
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Old January 24th, 2001, 08:26 PM

Nyx Nyx is offline
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Default Re: How Do You Get a Peace Treaty?

quote:
I know waht you mean... in my Last game all my allies were "Murderous" and all my enemies were "botherly"... ain't that a kick in the pants.



Here's the reason why (this is from the Abbidon_Settings.txt file)
quote:
Get Angry Over Allied Colonizable Planets := True
Get Angry Over Enemy Colonizable Planets := False
Percentage of Allied Planets to consider as Attack Locations for Anger := 30
Percentage of Enemy Planets to consider as Attack Locations for Anger := 10


So once you are an ally, they pick some 30% of the planets in systems you both claim (speculation about meaning of "consider as attack locations for anger") and declare them attack locations, then get angry that you own those worlds and they don't. If you're an enemy, it doesn't anger them that you have colonies in the same system as them. However, according to the Anger files, it may anger them if you have ships in the same system...


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Old January 24th, 2001, 08:36 PM

SunDevil SunDevil is offline
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Default Re: How Do You Get a Peace Treaty?


Yeah, I've found some real funny things so far in the ai politics file. The one that Nyx just mentioned is just one of many that from a human stand point doesn't make much sense. I'll post some changes later this week hopefully.
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  #5  
Old January 24th, 2001, 11:36 PM
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Daynarr Daynarr is offline
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Default Re: How Do You Get a Peace Treaty?

This is why making Xenophobe races is so easy. I just make them to get pissed on everything, so you know where you stand.
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Old January 25th, 2001, 07:54 AM

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Default Re: How Do You Get a Peace Treaty?

I just started my first full game with the full Version and have been very dissapointed with the diplomacy AI. In the demo, I was easily able to maintain two brotherly full alliances for the entire game. My two allies were actually at war with each other, and kept asking me to break my alliance with their enemy. I always refused and they never got mad at all.

In the full Version, I can't even maintain a single treaty. Not only are the psycho-aggressive races attacking me, but so are the supposudly peacful merchant empires. The annoying thing is that they will accept a trade treaty and then cut it off for no reason, and then accept that treaty again a few turns later. This pattern makes it impossible to build up any trade. I don't know why the demo and the full (updated) Version would be so different...

I love warfare in SE4, but I also like diplomacy when it works. I just wish there would be more feedback for it. If a trading partner kept insisting that I do something and I kept refusing then it would make sense for them to break the treaty. For them to simply drop it our of the blue is ridiculous, especially for merchant empires.

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Old January 25th, 2001, 11:39 AM

Tomgs Tomgs is offline
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Default Re: How Do You Get a Peace Treaty?

The reason the demo and full Version are so different is because so many people complained about the AI's lack of aggression and changes were made. I don't think its tuned right at the moment because of the erratic behavior that has been noted by many players. I never make treaties with the AI so I don't actually see this myself.
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