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  #1  
Old January 2nd, 2003, 05:34 PM

Druid Druid is offline
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Default Re: Auto Combat bug ??

Thank you.
The strategy for the transport was changed (by mysterious forces, no doubt) to "drop drones"

Changing the transport ship individual strategy back to "capture planet" has cleared up this "bug"

Apparantly this was an "ID - 10t" bug.

[If you dont recognize that bug-type, just put all the numbers and letters together in one big word... EVERY computer has that kind of bug eventually.]
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  #2  
Old January 2nd, 2003, 08:39 PM
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Default Re: Auto Combat bug ??

Quote:
Originally posted by dumbluck:
[QB]2- Your Capture Planet strategy has your warships and transports breaking formation.[QB]
This does not matter. All you need is for the fleet to have captur planet orders, the transport ship to have capture planet orders, and for there to be troops on it. Breaking formation does not matter 1 bit. On fact, breaking formation helps you to capture the planet more easily.
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Old January 2nd, 2003, 10:51 PM
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Default Re: Auto Combat bug ??

Is resolve combat useful anyway? I prefer to keep the E key pressed.
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Old January 2nd, 2003, 11:25 PM
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Default Re: Auto Combat bug ??

Go into the capture planet stragety and reduce the damage planet target below 90%. I suspect all your ships fire until you reach 90% damage but from time to time you reach 89% damage and then the ships all fire again to get that 1% damge. and of course this creates "collateral damage"
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Old January 3rd, 2003, 11:44 PM
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Default Re: Auto Combat bug ??

Quote:
You can edit existing strategies and/or add new ones.
Not only can you edit strategies, you really ought to. The default settings for the strategies range from fairly good to mind-bogglingly bad.
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Old January 4th, 2003, 12:13 AM
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Default Re: Auto Combat bug ??

Care to make any suggestions or contributions to the Ultimate Strategies Mod?
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Old January 4th, 2003, 11:15 PM
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Default Re: Auto Combat bug ??

Quote:
Care to make any suggestions or contributions to the Ultimate Strategies Mod?
Given how well I do against other humans and the AI, the mod is probably better off without my ideas.
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