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  #1  
Old January 6th, 2003, 03:11 AM
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Despotic Fiend Despotic Fiend is offline
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Default Re: Help: Modding the AI. (At least trying to)

The method which I use when creating an AI file is to first make an .emp for each racial point setting(2k, 3k, 5k) file using the settings therein in the ai_settings.txt file and then play the game modifying a stock AI set's politics, construction, deisgn, atc. files as I play the game through.
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Old January 6th, 2003, 04:20 AM

Phoenix-D Phoenix-D is offline
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Default Re: Help: Modding the AI. (At least trying to)

"My question is this: Where do I start? More specifically, do I edit all the AI files to what I want and then make the EMP file? Or make the EMP file first and then mod the files?"

The EMP file has no affect on everything else. You can make the EMP file whenever you want, or not at all. It's just used to add the race manually later on.

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Old January 6th, 2003, 05:00 AM
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Default Re: Help: Modding the AI. (At least trying to)

Alright, thanks for the answers.
I am doing this just for the fun and experimentation of it all. I want to see what I can make the AI do in a game. It probably won't be the best but I can slowly upgrade it. (Hopefully )

It will take some time I am sure as I will not be working on it whenever I am at the computer. Just spare time fun really.

But again, thanks.
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Old January 6th, 2003, 12:36 PM
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Default Re: Help: Modding the AI. (At least trying to)

There is so much to say about modding the AI, I would guess the first 6 month of this forum are just dedicated to this. Try a search in the old Posts, pretty much all the things posted there are still valid.
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