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January 15th, 2003, 01:58 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Thanked 33 Times in 31 Posts
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Re: does religious *need* the talisman?
There has got to be a rule against what?
Unmodded Talisman is 50kT but makes combat sensors redundant (10kT). 40kT less space is not much of a disadvantage in a BC or BB, compared to guaranteed hits. They are very powerful, and IMO only balanced by preemptive/gang strikes from human players.
I don't know if it's actually possible to mod a "death talisman" component, although it could be a mount.
A "war talisman" would I suppose just be a weaker Version of an always-hitting talisman. Personally, I like what I did in Proportions, which was to have talismans start out offering small but unique (and therefore, quite important) bonuses, which increase with further research but also start to get big and expensive, and finally after a really huge amount of research (especially in Proportions where research doesn't multiply linearly with number of colonies), an all-hitting talisman, and after even more research, a more efficient one.
PvK
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January 15th, 2003, 05:33 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
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Re: does religious *need* the talisman?
Quote:
Originally posted by PvK:
...I don't know if it's actually possible to mod a "death talisman" component, although it could be a mount...
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That sounds very 'doo-able' except can you make mounts that require a specific tech or tech area?
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January 15th, 2003, 05:42 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: does religious *need* the talisman?
Problem: You can only use ONE mount at a time. If you use a 'special' mount you can't use the standard mount at the same time. I hope MM will fix this in SE V so you can have many modifications of a weapon just like in MOO II.
I still recommend that the Talisman be given a negative defense modifier, and maybe event the armor ability so it will tend to get hit earlier.
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January 15th, 2003, 08:40 PM
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General
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Join Date: Jul 2001
Location: Canada
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Re: does religious *need* the talisman?
I like it the way it is.
So Yes.
And Yea I do not play Religious very often.... Just once in a while to change it up a bit.
__________________
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Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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January 16th, 2003, 10:36 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: does religious *need* the talisman?
Quote:
Originally posted by rdouglass:
quote: Originally posted by PvK:
...I don't know if it's actually possible to mod a "death talisman" component, although it could be a mount...
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That sounds very 'doo-able' except can you make mounts that require a specific tech or tech area? Yes, as of the Last public patch!
PvK
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