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  #1  
Old January 15th, 2003, 10:48 PM
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Default Re: Atrocities AST Mod

Everything except the image mod is included in the mod.

Thank Fyron.

Let me know if you have any problems solops. I hope you enjoy the mod.
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Old January 16th, 2003, 04:48 AM
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Default Re: Atrocities AST Mod

Thanks. I have found something else to ask about. I installed the full Version 1 and the Version 4 patch and the various facility, planet and component files into their proper slots. I have folders containing data for 20 races but only 8 races are available to be played. Is this as it should be?
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Old January 16th, 2003, 05:07 AM
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Default Re: Atrocities AST Mod

You should read the GETTING STARTED.txt document.

Or the GET THE ASTMOD ADD ON document.

The mod only has eight major races. You have to download the ADD On pack to get the additional twelve races.
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Old January 16th, 2003, 06:01 AM
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Default Re: Atrocities AST Mod

I am not being intentionally obtuse, I assure you. I have printed out and read the getting started file and every other text file I thought might help. On your website it says "ASTmod Full 8 Main Races, 12 Extra Races". I understood this to mean that I had all of the races, as opposed to the ASTmod Light Version. I did not realise that the 12 extra races were not playable. I misunderstood that, thinking that the Add-on was necessary only for those who started with the Light Version.

OK, I have another question (cringe). I am not getting any error Messages, but I am seeing white boxes where some warp points should be and some planets are invisible, their space being shown as system background. I installed the contents of the Planet mod 8 into the planet folder in pictures in the AST folder. What did I do wrong? Is there a diffference between planet mod 7 and 8? If so, where can I get Version 7.
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All that is necessary for the triumph of evil is that good men do nothing. Edmund Burke
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Old January 16th, 2003, 06:06 AM
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Default Re: Atrocities AST Mod



AST Full is about 20 megs.
AST Mod Light is about 6 megs.
AST Mod Addon is about 10 megs.

AST Mod Addon Pack 1.1

The error you are having is simple to fix.

In the Planets folder, find the NewPlanets.bmp and rename it Planets. Same for Components, and Facilities. Fyron does a better job of explaining this in the other AST Mod Thread.
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Old January 16th, 2003, 06:31 AM
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Default Re: Atrocities AST Mod

Thank you. I have no doubt that someday your patience with me will be rewarded, perhaps when you are forced to deal with an accountant or a grumpy, underpaid government bureaucrat.
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All that is necessary for the triumph of evil is that good men do nothing. Edmund Burke
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Old January 16th, 2003, 09:39 AM
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Default Re: Atrocities AST Mod

Hey no problem, by helping you I get a better understanding of what I need to do to make the mod more user friendly.

The problem that keeps coming up is the missing planet issue. But that is an easy fix, and it helps people gain confidence in learning how to work with the game. Be all though it is frustrating until you figure it out.

Most of the other problems are just setting the mod up. The PATH.txt does not load, or is missing. The player doesn't have the latest patch, etc.

I should have, and will now, spend more time making the instruction for installing the mod more detailed and complete. I want people to be able to install and load the mod without problems.

My problem is that I am limited to who much I can upload at one time. A 20 meg full Version of the mod (1.4) would take me 12 hours to upload on dial up. (God I do miss the Broadband connection at times.)

So what I have had to do is leave the 1.0 release as the only full downloadable one, and hope the everyone will be able to use the patches as they come out.

The other problem is that people download the patch and assume that is the full game.

Once the Full Version 1.4 is uploaded, a lot of this confusion, my fualt, will pass. I would like to have included the Image mod but that would ballon the mod size to 40 megs, 10 megs over the shrapnel limit for uploads. And who has the time to download a 40 meg file on dial up?

But I will do what I can.

What I have considered doing is to provide the mod, once all the bugs have mostly been worked on disk, provided that the person wanting it paid for S&H and the cost of the disk and jewel case. But that is not feasable. To many peoples work is incorperated into the mod, and then there are the copy right issues for some of the "Offical" Trek images.

[ January 16, 2003, 07:44: Message edited by: Atrocities ]
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