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  #1  
Old January 18th, 2003, 08:54 AM
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Default Re: intelligence projects chances of success

I don't know, and that is what confused me.
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Old January 18th, 2003, 08:59 AM

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Default Re: intelligence projects chances of success

thats easy to explain. they gave you a nice easter egg. lmao.
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Old January 18th, 2003, 09:03 AM
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Default Re: intelligence projects chances of success

Quote:
Originally posted by Imperator Fyron:
Ok, I just tested it, and there seems to have been a change to CI that no one was aware of in the Last patch (or at least I wasn't). It does indeed work if no points are being put into it in a turn.
Great job! I confirmed the same with similar testing. I will summarize the important parts of this discussion and add to the FAQ.

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Old January 21st, 2003, 11:35 AM

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Default Re: intelligence projects chances of success

Provided the target race can NOT stop the attack.

I am going to try and steal some technology. Now I know that there is still a chance of failure beyond the CI measures. My question is,

Is the chance of failure greater if I choose a specific tech, as opposed to selecting "any tech" and taking whatever I might get?

Same question would apply to a specific ship VS any ship, ect...

[ January 21, 2003, 09:36: Message edited by: couslee ]
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Old January 21st, 2003, 04:18 PM
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Default Re: intelligence projects chances of success

Quote:
Originally posted by couslee:
I am going to try and steal some technology. ...
Be prepared for disappointment. The attack requires lots of points, so it takes a long time. What do you get if their tech level is the same as yours -- nothing that's what.
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Old January 21st, 2003, 06:15 PM
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Default Re: intelligence projects chances of success

Hmmmmm

Here the Newbies would have the advantage for a change.

But not all newbies.

Myself, I sat at the feet of the hallowed veterans who pontificated on having to please the god of CI's.

And imbibed the esoteric knowledge of having to put make sacrifices to CI projects on every turn so that I could be assured that the CI god would give me its blessing.
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Old January 21st, 2003, 07:04 PM

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Default Re: intelligence projects chances of success

yes, I have already done the sacrificial intel project with hopes the Last one to go through would indeed go through. Already got that part figured out.

Indeed, when I set the game up I selected player can view all scores, and the target race in this situation is not using any intel, tho I will still slip a minor one in front of the tech steal, just in case it has some points from treaties.

before putting the steal tech in the queue, i did a tech report intel, and they are 2 advances ahead of me in one field.

Therefore, I am fairly sure the attack will surpass counter measure, and i am certain they have tech I can use. So, once those pre-reqs were in place I checked the board for an answer to the question. Didn't find it, so posted it.

Now, I know the actual percentage of chance is elusive. But, the question was just which has a greater chance of sucess: The "any ole tech" choice, or a selecting a specific(the one they have me beat on) line. or, does it not matter, the chance is the same.

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