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Old January 28th, 2003, 03:38 PM
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Default Re: new SEIV patch !!

Originally posted by Nodachi:
The changes made so that an AS can no longer effect a ship with a damaged MC make perfect logical sense because a ship with an MC has no crew to convert. However, if a ship's MC is destroyed then that ship should be dead in the water instead of being able to continue to fight with a movement penalty.

Can't disagree with this from a realism perspective. However since ships with destroyed B/CQ/LS are allowed to fight and move with a penalty, then ships with a destroyed MC should be able to as well. No?

It looks to me that the AI in general just got handicapped and psychic AI's just got screwed. The AI is handicapped, but I don't agree it's any worse then before, just different. We gave them their right arm back but we took their left.

Psychics maybe got screwed a bit, but the general consensus seemed to be before that Psychic was too powerful anyway.

Heavy handed I think is a good term for this change. I think a change was needed. I would have prefered something else, but I think this is better than what it was before. But hopefully in the next patch he will tweak it a bit more. The more people talk about it and make suggestions the better though because then we can get a better idea of what should be proposed to Malfador.

Geoschmo

[ January 28, 2003, 13:38: Message edited by: geoschmo ]
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