Re: Weapons, engines and mods, Oh my!
PvK, in mods like P&N and Adamant (those that use full QNP), researching more propulsion technology is certainly necessary. It takes a large chunk of hull space to even go 6 movement. More propulsion means you can lower the amount of space needed to get going at 6 movement, or you can make the ships go faster, while still taking up as much space for engines. Just tacking on one more 10 kT engine often has no effect because it requires several of them to get one movement point on all but the smallest of ships. In P&N, a Destroyer requires 12 Ion Engine Is to get 6 movement points, which takes up 120 kT (40% of the hull). Researching Contra-Terrene Engines means that you only need 9 of them to get 6 movement. So as we can see, researching more propulsion technology is certainly a very good idea. With large ships, the amount of kTs freed up only gets larger.
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