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February 1st, 2003, 05:08 AM
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Sergeant
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Join Date: Jan 2003
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Re: Simultaneous Games
Quote:
Originally posted by capnq:
You can cancel any previously given order with the Clear Orders command (red circle & slash icon, hotkey Delete).
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But that does not work when the order is not completed. I do use that in this current simultaneous game (complete it mulligan style), but in turn based it can be a PITA. Try it, you'll see.
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February 1st, 2003, 05:13 AM
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Lieutenant Colonel
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Join Date: Jul 2001
Location: Orlando, FL
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Re: Simultaneous Games
Quote:
In turn based if you select a ship or fleet and click on the "warp" button, but remembered you forgot to check something, you can cancel the "select location" by clicking on a non-worm hole sector. If you click on "move to" and have the same realization, you can cancel that by clicking on the ship again. This does NOT work in Simultaneous games.
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Because of this, I always use the Transfer Cargo button. There are no side effects to using this (except having to close the window that opens up).
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"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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February 1st, 2003, 08:26 AM
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Shrapnel Fanatic
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Re: Simultaneous Games
Click a different button then, and SE4 will forget that you clicked move to. 
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February 2nd, 2003, 01:30 AM
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Sergeant
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Re: Simultaneous Games
Thanks Fyron, that'll do trick.  .
However, I doubt I will be getting into any PBW games. I am sick and tired of watching my fleets do stupid **** in combat. I have been trying a lot of different strategies, with a large amount of varied settings for damage, firing and such. I make a change, and that fixes one thing, and they go and do something else that is just as stupid. It is killing the fun in game for me, and frankly, right now I doubt I could care less about SEIV MP, if it means I have to use strategic combat. I enjoy the game, and enjoy tactical combat. Sure, I wish the AI was better at it, but in strategic combat all my losses have been because the ships go and do stupid things. Yet the AI does the things I would do in tactical. I can't figure out the right settings for what I want the ships to do. Even if I found the right setting for a paticular circumstance, that setting may not be the best for all my other ship not involved in that one combat. If I could make specific strategic setting PER SHIP, it would be a different story, but this "good for one is good for all" stinks. imnsho.
Maybe I will give simultaneous games another chance in a few months, if I am still playing SEIV.
Thanks for all the help you guys gave, it is appreciated.
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February 2nd, 2003, 01:50 AM
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Major
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Re: Simultaneous Games
Couslee, I hear your complaint.
I feel we are not given the means to understand how a particular strategy works. Worse, if we want to create a new strategy, we are given little information on how to create an effective one.
Maybe with a lot of trial and error, we can achieve some level of proficiency in it. But, who wants to spends months trying out all the different permutations and combinations?
Much better if MM would tell us what each part of the strategy menu does and how one part is affected by the other parts and how the other parts are affected by it.
Then it would be fun to construct different strategies to cope with different situations.
But all we have is this strange silence.
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Inscription at the Delphic Oracle.
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circa 650 B.C.
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February 2nd, 2003, 02:06 AM
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Sergeant
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Re: Simultaneous Games
Quote:
Originally posted by tbontob:
Maybe with a lot of trial and error, we can achieve some level of proficiency in it. But, who wants to spends months trying out all the different permutations and combinations?
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Exactly. I have been trying a lot of trial and error, which can be frustrating enough, but trying that in ones first simultaneous game is even more irritating. Each trial (read reload game) has the added irritation of having to redo a bunch of other crap too. I will give strategic more trial and error testing, but in turn based mode another time. Right now tho, I am going to delete the current game, and start a new one and PLAY it, and save all this testing for another day.
Analysis paralysis is a horrid thing indeed.
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It's all just a perspective of matter.
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February 2nd, 2003, 05:37 AM
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Shrapnel Fanatic
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Re: Simultaneous Games
Quote:
But all we have is this strange silence.
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What strange silence? Aaron doesn't browse this forum. Have you tried emailing him about it? I strongly suspect he would be willing to answer your questions. 
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