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February 20th, 2003, 04:42 PM
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Private
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Join Date: Sep 2002
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Re: Things in SEIV I never knew about....
Regarding use of minefield markers to guide ships:
I tried using this Last night. I made a line of minefield markers that spanned across the system, leaving an opening only at the resupply planet. But ships that were passing through that region would just head straight to the "wall" of markers, and then cancel their orders.
What am I missing here?
--Raynfala
PS: SE-IV 1.84 w/ TDM v3.2
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February 20th, 2003, 05:48 PM
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Brigadier General
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Location: Kailua, Hawaii
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Re: Things in SEIV I never knew about....
Quote:
Originally posted by raynfala:
Regarding use of minefield markers to guide ships:
I tried using this Last night. I made a line of minefield markers that spanned across the system, leaving an opening only at the resupply planet. But ships that were passing through that region would just head straight to the "wall" of markers, and then cancel their orders.
What am I missing here?
--Raynfala
PS: SE-IV 1.84 w/ TDM v3.2
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I have had this happen too. In some configurations of warp points relative to planets, it just is beyond the AI go do the pathing right. The only thing I can suggest is to consider placement of your resupply facilities relative to pathing thru the systems so that the amount of deviation required from the "straight line" is minimized. Wow, that sounded like a math class! This is another example of a good place to improve the AI.
Slick.
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Slick.
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February 20th, 2003, 05:48 PM
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Brigadier General
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Re: Things in SEIV I never knew about....
Anyone know how to capture an enemy planet that has no population on it? I can't figure this one out.
Slick.
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Slick.
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February 20th, 2003, 05:50 PM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
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Re: Things in SEIV I never knew about....
Quote:
Originally posted by raynfala:
Regarding use of minefield markers to guide ships:
I tried using this Last night. I made a line of minefield markers that spanned across the system, leaving an opening only at the resupply planet. But ships that were passing through that region would just head straight to the "wall" of markers, and then cancel their orders.
What am I missing here?
--Raynfala
PS: SE-IV 1.84 w/ TDM v3.2
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Just a guess, but under your empire options is an entry about when your ships cancel orders, like "enemy in system, minefield encountered etc."
EDIT: I guess I am wrong, but you made me trying this nice idea tonight...
[ February 20, 2003, 15:57: Message edited by: PsychoTechFreak ]
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February 20th, 2003, 06:46 PM
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General
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Location: Indiana
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Re: Things in SEIV I never knew about....
Quote:
Originally posted by Slick:
Anyone know how to capture an enemy planet that has no population on it? I can't figure this one out.
Slick.
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Drop troops on it. I just did a test and dropping troops on a unpopulated enemy planet takes the planet and makes it your own. Just make sure you bring population of your own to put on it.
__________________
Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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February 20th, 2003, 07:24 PM
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Brigadier General
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Re: Things in SEIV I never knew about....
Quote:
Originally posted by Ragnarok:
quote: Originally posted by Slick:
Anyone know how to capture an enemy planet that has no population on it? I can't figure this one out.
Slick.
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Drop troops on it. I just did a test and dropping troops on a unpopulated enemy planet takes the planet and makes it your own. Just make sure you bring population of your own to put on it. I can't get it to work in simultaneous games. The fleet won't attack and the troop ship won't drop troops. The orders stay in the order queue and the same will happen on following turns. Did you try this in turn based or simultaneous?
Slick.
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Slick.
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February 20th, 2003, 07:38 PM
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General
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Re: Things in SEIV I never knew about....
Quote:
Originally posted by Slick:
quote: Originally posted by Ragnarok:
quote: Originally posted by Slick:
Anyone know how to capture an enemy planet that has no population on it? I can't figure this one out.
Slick.
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Drop troops on it. I just did a test and dropping troops on a unpopulated enemy planet takes the planet and makes it your own. Just make sure you bring population of your own to put on it. I can't get it to work in simultaneous games. The fleet won't attack and the troop ship won't drop troops. The orders stay in the order queue and the same will happen on following turns. Did you try this in turn based or simultaneous?
Slick. Ooo, didn't even think about doing it in Simultaneous. It was turn bases that I managed to do it. I'll test it in simultaneous later today.
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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