.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old January 28th, 2001, 09:48 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Proposed Solution to Mega Evil Empire Problem

This is a frequent problem with the AI's Blue Lord. They declare war without beeing prepared for it. And unfurtunately I think this will be quite hard to improve. I don't think the proposition of ColdSteel would make here any difference, other than that the small empire would seek military alliance treaties with the all the other empires. What would a human player do? Mine the colonies and warp points like mad, build as much fighters, satellites and weapon platforms as possible, wait till only few enemy ships are in your home system, check if you will still have enough resources without the trade, position your own attack fleet on any enemy colony in your sytem and then cancel the treaty or declare war. Not so easy to program I think.
As for the treaties the smaller empires should make with each other: It might be unrealistic that they form partnerships but it would be the best option, because a military alliance would give them no help against intelligence operations.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:00 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.