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Old February 13th, 2003, 03:09 AM
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Default Re: Repair Priorities

Quote:
Originally posted by Sinapus:
My own guess on this is the order in which ships are repaired depends on when they are built. Then it repairs that ship, using the component repair list to decide which components get fixed first, and then any leftover repair capacity goes to the next ship.
Hmmm.

That could be Sinapus.

If it is a factor, I don't think it is the whole story, as the the numbers of the ships are the numbers given to them in the order when they were produced by the computer (one per turn).

There is something going on that we seem to be missing.

[ February 13, 2003, 01:11: Message edited by: tbontob ]
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Old February 13th, 2003, 03:18 AM
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Default Re: Repair Priorities

Someone mentioned that the ships are repaird in order of their listing.

Looking carefully at the results of the tests, there would seem to be some a great deal of truth in this. But something else seems to be influencing the selection.
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Old February 15th, 2003, 09:47 AM

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Default Re: Repair Priorities

RANT
This is really begining to piss me off.
I want to have boarding parties repaired first. I changed the general type from weapons to misc in the components file. And I have misc listed first on the priority list. The capture ship is much older than the captured derelict. The capture ship was also the first one on the list in the info box. By all rights, it should have been repaired first. it wasn't. If the priorities list don't work, why have it in the game. if modding the component type don't work, why even have that modding choice available. makes me wonder what else in the game is there that don't work the way it should.
/RANT
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Old February 15th, 2003, 07:12 PM
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Default Re: Repair Priorities

After reading through all this, I'm not so sure anymore, but I think if you have more than one vehicle capable of making repairs, each will start repairing a different ship. I've noticed that often two damaged ships will both have some of their components repaired and not one with all repaired and the other just a few repaired.
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Old February 15th, 2003, 08:19 PM
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Default Re: Repair Priorities

Quote:
Originally posted by Grandpa Kim:
After reading through all this, I'm not so sure anymore, but I think if you have more than one vehicle capable of making repairs, each will start repairing a different ship. I've noticed that often two damaged ships will both have some of their components repaired and not one with all repaired and the other just a few repaired.
On occasion, I have notice that too, but never paid it much attention. I just passed it off as having screwed up somewhere.

But even assuming each repair facility/ship does repair different ships, they should still repair in the order of the Repair Priority list. In other words, if there are two repair facility/ships, they should at least start the repairs of two ships that are on the top of the list (as we interpret it) instead of just one.

But as the anecdotal evidence given in this thread and my test suggests, this isn't taking place, either in the multiple repairs or in serial repairs.

There is something in our interpretation of the Repair Priority list which is at variance with the results.
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Old February 16th, 2003, 02:07 AM
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Default Re: Repair Priorities

So did we email MM yet to see how the repair priorities are supposed to work? If we know that, then all of this can be easily explained, either as how it works, or as a bug. But until we know how it is supposed to work, this is all guesswork.
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Old February 16th, 2003, 08:32 AM
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Default Re: Repair Priorities

Quote:
Originally posted by Imperator Fyron:
So did we email MM yet to see how the repair priorities are supposed to work? If we know that, then all of this can be easily explained, either as how it works, or as a bug. But until we know how it is supposed to work, this is all guesswork.
How about a poll first?
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